Search found 58 matches

by FrEEsiD
Mon Dec 30, 2019 7:30 am
Forum: Custom Dungeons
Topic: The Allure of Nightfall - Version 1.1
Replies: 150
Views: 72522

Re: The Allure of Nightfall - Version 1.0

hi, I was not complaining, just these 2 little things are really annoying when this happens. In addition it is not a problem in the gameplay, just me who have the bad luck to have click on these hooks;) Your mod is great, really, and it does not absolutely tarnish the quality of your ideas and your ...
by FrEEsiD
Sun Dec 29, 2019 5:25 pm
Forum: Custom Dungeons
Topic: The Allure of Nightfall - Version 1.1
Replies: 150
Views: 72522

Re: The Allure of Nightfall - Version 1.0

Well, I have download your mod in nexus... I have just started a new game and I am going directly to Artak and there I can take the shield (which is nonetheless on the ground and not on the wall) and save without problem, on the other hand if I place the shield or another item on the wallhook, the n...
by FrEEsiD
Sun Dec 29, 2019 3:59 pm
Forum: Custom Dungeons
Topic: The Allure of Nightfall - Version 1.1
Replies: 150
Views: 72522

Re: The Allure of Nightfall - Version 1.0

sorry i hadn't seen your answer because it was on a new page ... Yes, it's been 4 times, that some hooks make me crash my saves ... At the start I had not read and therefore understood where it came from ... Currently, I am in Artak's abyss at the level of the camp which allows to descend in "northe...
by FrEEsiD
Sun Dec 29, 2019 12:20 pm
Forum: Custom Dungeons
Topic: The Allure of Nightfall - Version 1.1
Replies: 150
Views: 72522

Re: The Allure of Nightfall - Version 1.0

hello, are you french ? In level with red sky, on an indication panel is written: se reposer la est dangereux, something like that! J'me suis dit il est french ;) J'ai 2/3 trucs a te dire si tu piges le French, dont des bugs avec les hooks qui font crasher les saves... Sinon, je mettrais mon pave en...
by FrEEsiD
Mon Apr 30, 2018 5:10 pm
Forum: Custom Dungeons
Topic: Fate of Kingdom
Replies: 91
Views: 50921

Re: Fate of Kingdom

Hello all, With 4gb patch, no crashs with saves ;) But, if you are a problem with the patch, no stress ;) For noob : 0) save your original grimrock2.exe... copy and rename it ORIgrimrock2.exe 1) patch the grimrock2.exe... if you have an error "could'nt open executable", the patch created a grimrock2...
by FrEEsiD
Sun Apr 29, 2018 11:14 am
Forum: Custom Dungeons
Topic: Fate of Kingdom
Replies: 91
Views: 50921

Re: Fate of Kingdom

Thanks, @DrDisaster: It is obvious that it is related to memory addressing and thank you for the topic with the trick 4gb, for skyrim there had been the same stuff, once ... The thing is why it does not always crash? Example, the level1 without having anything else explores that crash already ... So...
by FrEEsiD
Sun Apr 29, 2018 9:19 am
Forum: Custom Dungeons
Topic: Fate of Kingdom
Replies: 91
Views: 50921

Re: Fate of Kingdom

Thank you for your quick answer, but the question is why with your mod and not the others? My question is oriented to find the real problem in order to solve it without having to lower the graphics because it is really less beautiful (more blur) in medium .... For example I noticed that with the aut...
by FrEEsiD
Sat Apr 28, 2018 8:55 pm
Forum: Custom Dungeons
Topic: Fate of Kingdom
Replies: 91
Views: 50921

saves crashs

hi badgert, I like your mods and I would like to see more, but the saves crash too often ... No problem with other mods ... you have a solution? I have the last log2 maj (24) a i7 4790k, 16GB and gtx980ti ... full graphical options in 1920/1080 windowed.
Thank you or not;)
by FrEEsiD
Mon Apr 16, 2018 6:04 pm
Forum: Custom Dungeons
Topic: [Mod] The Lost Power of Nadric
Replies: 147
Views: 48758

Re: [Mod] The Lost Power of Nadric

Hello,
Of course I redid the enigma of scroll for the altars ... I had to reverse the two blue ... :(
For the statues is the level "past"...
Do not cut the tresor challenge, improves the riddle with a better statement ;)
thanks
by FrEEsiD
Tue Apr 10, 2018 12:43 am
Forum: Custom Dungeons
Topic: [Mod] The Lost Power of Nadric
Replies: 147
Views: 48758

Re: [Mod] The Lost Power of Nadric

Hello, Thank you for this excellent mod ... very very well think ... With extras assets and many little correction, it would have been a jewel .... but it's a lot of work... level design / story 8/10 puzzle / difficulty 7/10 Combat 6/10 ... The bad stuff (for me): - Hall of Swiftness, we do not real...