Search found 497 matches

by Skuggasveinn
Sun May 26, 2019 12:06 am
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3118
Views: 579489

Re: Ask a simple question, get a simple answer

Thanks for sharing minmay, this did the trick and looks a hundred times better then what I had in place ;) In order to get passed the getMovementDirection() I just created it empty, so it always returns nil, still I can't seem to find anything wrong with the effect :? I'm moving smoothly up and down...
by Skuggasveinn
Sat May 25, 2019 6:49 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3118
Views: 579489

Re: Ask a simple question, get a simple answer

Hi I got these stairs in my mod, that are in the middle of a map. https://www.zorglubb.net/grimrock/images/castle_stairs.jpg atm I'm using the platform trick to get the party up them, so the party goes up half a elevation and then another half in a very stuttering way. Wasn't there someone that had ...
by Skuggasveinn
Fri May 24, 2019 10:01 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3118
Views: 579489

Re: Ask a simple question, get a simple answer

Can you please tell whether it is possible to make it so that night is always on a single location? And if so, how? The easiest way is to reset the time back to starting night. Hook this script up to a timer, when the times gets passed 1.8 it will reset it to 1.5 GameMode.setTimeOfDay(1.5) -- sets ...
by Skuggasveinn
Tue Apr 23, 2019 10:19 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3118
Views: 579489

Re: Ask a simple question, get a simple answer

each with a named empty in blender. It only shows 1 flame ingame and cant find the other parentnodes. Have not yet figured out why. Do you have any idea? ...is my hierachy wrong? I'm just guessing at your problem but if one shows up ingame then it stands to reason that they are all named the same, ...
by Skuggasveinn
Mon Apr 22, 2019 9:26 pm
Forum: Mod Creation
Topic: The Gelatinous Cube project.
Replies: 9
Views: 559

Re: The Gelatinous Cube project.

I did have a go at this idea Bongo, so I took most of the "animals" and turned them into tiny critters. Some came out really good :) Have a look at it here. https://www.nexusmods.com/legendofgrimrock2/mods/123?tab=files Adds the following to the critters in LoG2 Tiny Wyvern Tiny Crowern Tiny Toad Ti...
by Skuggasveinn
Sun Apr 21, 2019 4:36 pm
Forum: Mod Creation
Topic: The Gelatinous Cube project.
Replies: 9
Views: 559

Re: The Gelatinous Cube project.

But the monster start to jump/teleport back after his escape move, also reducing the speed wouldn't do anything good, and using the basic speed of the tiny rat is ultra fast for the monster move. The reason for this is how the tiny critter animations are set up differently then normal monsters. The...
by Skuggasveinn
Fri Apr 19, 2019 8:20 pm
Forum: Mod Creation
Topic: The Gelatinous Cube project.
Replies: 9
Views: 559

The Gelatinous Cube project.

Decided to create a new thread around this. Is there someone willing to help me out a bit. I need a simple cube animation (move forward,backward,strafe left, strafe right...) I started looking into this yesterday, here is what I have so far. its still WIP but usable (still using slime hit goo and so...
by Skuggasveinn
Fri Apr 19, 2019 12:09 am
Forum: Mod Creation
Topic: custom animation
Replies: 16
Views: 3598

Re: custom animation

kelly1111 wrote:
Wed Apr 17, 2019 6:07 pm
I need a simple cube animation (move forward,backward,strafe left, strafe right...)
We are talking like Gelatinous Cube right ? not like the rolling Cube from Log 1 ?

kind regards.
Skuggasveinn.
by Skuggasveinn
Mon Apr 15, 2019 11:50 pm
Forum: Mod Creation
Topic: custom animation
Replies: 16
Views: 3598

Re: custom animation

I see from the inside out. ... and I dont see any texture anymore... is there a way to also see from inside the cube - the texture ? you could try to trigger party.party:playScreenEffect("im_melting") where im_melting is a some green screen effect that simulates the party being eaten by the cube. a...
by Skuggasveinn
Sun Apr 14, 2019 11:48 pm
Forum: Mod Creation
Topic: custom animation
Replies: 16
Views: 3598

Re: custom animation

Image

script is wonderful minmay, so far everything works ;)