Search found 2751 matches

by Dr.Disaster
Tue Jan 05, 2021 3:13 pm
Forum: Custom Dungeons
Topic: [MOD] The One Room Round Robin Part 3
Replies: 344
Views: 108944

Re: [MOD] The One Room Round Robin Part 3

.. extra hidden things you need (!) to progress from start .. Please elaborate. I recall no such thing. By reading your comments i got the impression you're more into harder / huge mods than puzzle-heavy stuff like the ORRR mods. Perhaps "Demiosis Domain", "The Curse of Gothmog" and "The Taltraxus ...
by Dr.Disaster
Mon Nov 23, 2020 10:50 pm
Forum: Grimrock 2 Discussion
Topic: legend of grimrock & grimrock 2
Replies: 4
Views: 1522

Re: legend of grimrock & grimrock 2

Once a game got installed with Steam you can right-click it's enty and see a sub-menu with various options. One of them will take you to the "local files" of that game. Among those local files you will see a folder name "vcredist" or "CommonRedist" and inside those folders you will find the redistri...
by Dr.Disaster
Mon Nov 23, 2020 7:57 pm
Forum: Grimrock 2 Discussion
Topic: legend of grimrock & grimrock 2
Replies: 4
Views: 1522

Re: legend of grimrock & grimrock 2

Aye, both do. Yet i noticed that a first install of the Steam version sometimes does not install the redistributables coming with the game. No idea why this happens since there are no errors shown. In case this happens and the game won't start after a first install just run the redistributables manu...
by Dr.Disaster
Fri Jul 10, 2020 7:12 am
Forum: Modding
Topic: MASTER QUEST HELP: puzzles, clues, SECRETS, WALKTHROUGH
Replies: 517
Views: 414528

Re: MASTER QUEST HELP: puzzles, clues, SECRETS, WALKTHROUGH

I made a lot of attempts trying to beat "the dance room" in order to get last remaining secret on level 7 behind the iron door. I finally managed to catch all shots (I'm pretty sure I didn't miss any) but for some reason I was teleported behind the iron grate as usual, and iron door didn't open. It...
by Dr.Disaster
Sun May 31, 2020 7:08 pm
Forum: Mod Creation
Topic: STUCK
Replies: 7
Views: 3495

Re: STUCK

On the ratling:
Simply have cheese in your inventory and talk to him.

On the receptor:
What exactly is your problem here? Destroy the barrel with ranged attacks or magic.
All you need to do is time your attacks between jumping and falling.
by Dr.Disaster
Fri Apr 17, 2020 8:38 pm
Forum: Custom Dungeons
Topic: [MOD] The One Room Round Robin Part 3
Replies: 344
Views: 108944

Re: [MOD] The One Room Round Robin Part 3

minmay wrote:
Fri Apr 17, 2020 6:50 pm
The Cube's room is filled with puzzles that have multiple intended solutions. You can get the wooden box by activating that bridge or by deactivating the bridge it's on.
I have to disagree. It is not possible to reach that wooden box with this magical bridge.
by Dr.Disaster
Fri Apr 17, 2020 1:39 pm
Forum: Custom Dungeons
Topic: [MOD] The One Room Round Robin Part 3
Replies: 344
Views: 108944

Re: [MOD] The One Room Round Robin Part 3

What is the use of the magic bridge (08-08, 08-09). You mean in the room of The cube? Honestly I don't know. He was the only author I got never in contact with. Maybe it is an altenative way to reach a certain object. I fear this part of the room is unfinished. This bridge - it's a nice puzzle to b...
by Dr.Disaster
Thu Apr 16, 2020 6:19 pm
Forum: Custom Dungeons
Topic: [MOD] The One Room Round Robin Part 3
Replies: 344
Views: 108944

Re: [MOD] The One Room Round Robin Part 3

Comminges wrote:
Thu Apr 16, 2020 5:26 pm
However I still have 1 ORRR3 Progression to validate (Joys of the...). I have to meet Qinea, who, alas, is missing.
It is impossible to miss Qinea. By now you have met and interacted with her twice(!) and you will meet her once more.
by Dr.Disaster
Wed Apr 15, 2020 6:37 pm
Forum: Custom Dungeons
Topic: [MOD] The One Room Round Robin Part 3
Replies: 344
Views: 108944

Re: [MOD] The One Room Round Robin Part 3

For the secret to the NE of "Asylum Grounds" (towards tile 23-05) could you be more precise, I'm practically finished and the dungeon is vast. The hint to this is / was in Wizard's Enclave. For the secret of "Village East" I was wrong, it is at the NW (towards the tile 06-01) and not the NE that it...