Search found 107 matches

by djoldgames
Mon Nov 10, 2014 7:18 pm
Forum: Gameplay Hints
Topic: [MAPS] Interactive Map of Isle Nex
Replies: 5
Views: 11724

Re: [MAPS] Interactive Map of Isle Nex

Almost Done! Database contains 1,339 markers for now. You can find almost every item from the game and show marker on the map. I decided to be a more reasonable to disable all markers by default (because hight density). If you can show up some category/layer, just press check it manually in category...
by djoldgames
Fri Nov 07, 2014 8:53 pm
Forum: Gameplay Hints
Topic: How to get "Crystal Greaves" ?
Replies: 5
Views: 4376

Re: How to get "Crystal Greaves" ?

[quote="Tristanna"]Hello,

I read that "Crystal Greaves" was in "Crystal Mine Core" in the center of the Map:

Hint:
SpoilerShow
You get there from level above...
Here is marker on the map:
by djoldgames
Sun Nov 02, 2014 10:00 pm
Forum: Gameplay Hints
Topic: Cemetary Gate with stone
Replies: 13
Views: 7330

Re: Cemetary Gate with stone

At first you need the 3 letters from the archives. Everything starting and ending with a "~" is a movement, after everyone reset. The order of the letters is defined by the start of each one (He began = 1, Then = 2, Finally = 3). 1. A little to the north of the puzzle is a graveyard stone that says...
by djoldgames
Sat Nov 01, 2014 11:34 am
Forum: Gameplay Hints
Topic: This is another way out?
Replies: 4
Views: 7897

Re: This is another way out?

Just wait for later, in the game you get there from the other map (secret area)...

Link to detailed map:
by djoldgames
Fri Oct 31, 2014 6:29 pm
Forum: Gameplay Hints
Topic: [MAPS] Interactive Map of Isle Nex
Replies: 5
Views: 11724

Re: [MAPS] Interactive Map of Isle Nex

Added new feature: Search (in marker names). Rsults are in the table with sorting & filtering capabilies like search in specific Map / Category / User. Click on the name = show marker at the map. Examples: List of all skulls: http://www.oldgames.sk/docs/grimrock/2/search.php#txt=skull List of all pa...
by djoldgames
Wed Oct 29, 2014 12:22 pm
Forum: Gameplay Hints
Topic: This door opens on cemetery?
Replies: 4
Views: 2639

Re: This door opens on cemetery?

There is no decorative door in Grimrock ;-)

If you mean directly this Iron Door, it can be opened by solving the under/over puzzle. Find the note with hint first...
by djoldgames
Tue Oct 28, 2014 4:17 pm
Forum: Gameplay Hints
Topic: [MAPS] Interactive Map of Isle Nex
Replies: 5
Views: 11724

[MAPS] Interactive Map of Isle Nex

Grimrock 2 Map project [WIP] Interactive detailed in-game Maps using Google Maps technology (api v3) with markers & layers. Also contains Spells Table with sorting & searching capabilities... http://www.starehry.eu/images/grimrock/g2map-title001-min.png http://www.starehry.eu/images/grimrock/g2map-...
by djoldgames
Thu Sep 26, 2013 8:45 pm
Forum: Modding
Topic: [MOD] Eye of the Beholder: Waterdeep Sewers
Replies: 324
Views: 279468

Re: [MOD] Eye of the Beholder: Waterdeep Sewers

We have quite a few new features in GIT that are not uploaded to steam/nexus: - level 3 is complete - new models for cat eyes socket puzzle - moving walls puzzle on level 4 - leech in level 1 (by Wallasaurus) - skeleton with axe on level 2 - some puzzles on level 4 As far as I'm concerned, you coul...
by djoldgames
Thu Sep 26, 2013 5:05 pm
Forum: Modding
Topic: [MOD] Eye of the Beholder: Waterdeep Sewers
Replies: 324
Views: 279468

Re: [MOD] Eye of the Beholder: Waterdeep Sewers

Hello! Nice to see new people here ;-) You are welcome and feel free to contribute to this project. As thomson points, please read our wiki . Dont't worry, I'm still alive (but very busy) and read new posts in this thread. For now Thomson is in charge here, in wiki and guthub mod repository. I am ab...
by djoldgames
Sat Apr 06, 2013 8:29 am
Forum: Modding
Topic: [MOD] Eye of the Beholder: Waterdeep Sewers
Replies: 324
Views: 279468

Re: [MOD] Eye of the Beholder: Waterdeep Sewers

Unkillable Cat wrote:Isn't this list missing one monster? The long Drow Mage that's encountered on lv 6? Of course, he's probably the easiest to do, just a slight rework of the Goromorg and he's good to go.
You mean this Dark-robed figure:
Image