Search found 500 matches

by LordGarth
Mon Mar 12, 2018 7:25 pm
Forum: Off-topic Discussion
Topic: Druidstone: The Secret of the Menhir Forest
Replies: 81
Views: 70545

Re: Druidstone: The Secret of the Menhir Forest

I would definitly love a game editor for this.

I would try to make a game like Vandal Hearts.

Very interested.

LordGarth
by LordGarth
Mon Feb 26, 2018 6:56 pm
Forum: Custom Dungeons
Topic: Dungeon Master II The Circle of Black Magi
Replies: 9
Views: 3944

Re: Dungeon Master II The Circle of Black Magi

May have to lower graphic settings to. High, Medium, Low. or High Low and Low.

LordGarth
by LordGarth
Fri Feb 23, 2018 11:05 pm
Forum: Custom Dungeons
Topic: Dungeon Master II The Circle of Black Magi
Replies: 9
Views: 3944

Dungeon Master II The Circle of Black Magi

Hello all,

My mod Dungeon Master II The Circle of Black Magi is ready to download.

https://www.nexusmods.com/legendofgrimr ... ?tab=files


Opening Cinematic Here

https://www.youtube.com/watch?v=erb8l9RRekA&t=

Thanks,

LordGarth
by LordGarth
Mon Dec 05, 2016 3:42 am
Forum: Mod Creation
Topic: Magical Melee weapon code
Replies: 3
Views: 2117

Re: Magical Melee weapon code

will try that code

thankyou
by LordGarth
Sun Dec 04, 2016 9:43 pm
Forum: Mod Creation
Topic: Healing spell code
Replies: 10
Views: 5497

Re: Healing spell code

Healing spell that also removes wounds and does not ressurect dead champions. defineSpell{ name = "healingwave", uiName = "Healing Wave", skill = "water_magic", requirements = { "water_magic", 5 }, icon = 71, spellIcon = 4, gesture = 25896, manaCost = 80, description = "Conjures a wave of Healing of...
by LordGarth
Sun Dec 04, 2016 9:40 pm
Forum: Mod Creation
Topic: Magical Melee weapon code
Replies: 3
Views: 2117

Magical Melee weapon code

Here is code for magical melee weapons. It will do physical and magic damage both. Fireburst can be change to what ever spell. GfxIndex and Gfx Atlas will have to be changed to your own. Party will not be awareded exp though if monster is killed by the spell effect on the melee weapon. defineObject{...
by LordGarth
Sun Dec 04, 2016 9:37 pm
Forum: Mod Creation
Topic: Ressurection spell code
Replies: 2
Views: 2116

Ressurection spell code

Here is code for a ressurection spell. I will heal dead champions for 25 health and do nothing for champions that are alive. defineSpell{ name = "rez", uiName = "Ressurection", skill = "water_magic", requirements = { "water_magic", 5, "earth_magic", 5 }, icon = 71, spellIcon = 4, gesture = 2365478, ...
by LordGarth
Sat Dec 03, 2016 5:45 am
Forum: Mod Creation
Topic: Healing spell code
Replies: 10
Views: 5497

Re: Healing spell code

Previous healing codes healed dead champions Here is a new code numbers after math.random can be changed to desired healing range amount defineSpell{ name = "earthheal", uiName = "Earth Heal", skill = "earth_magic", requirements = { "earth_magic", 2 }, icon = 71, spellIcon = 4, gesture = 2547, manaC...
by LordGarth
Sat Dec 03, 2016 1:58 am
Forum: Mod Creation
Topic: Healing spell code
Replies: 10
Views: 5497

Re: Healing spell code

alois wrote:Try party.party:getChampion(i) :)

Alois :)
Works great with the above code

and there should be no sound command in the object code

I am also gonna try to see if I can put in remove wounds in the healing spell as well.

thanks again

LordGarth
by LordGarth
Fri Dec 02, 2016 4:43 pm
Forum: Mod Creation
Topic: Healing spell code
Replies: 10
Views: 5497

Re: Healing spell code

will try thankyou

LordGarth