Search found 509 matches

by leewroy
Sun Feb 18, 2018 10:14 pm
Forum: Off-topic Discussion
Topic: D&D Custom Worlds.
Replies: 8
Views: 1005

Re: D&D Custom Worlds.

It's been a while I don't play pen and paper rpgs. Something like 15,16 years. :shock: I made a custom world, the map was divided in 9 standard paper sleeves. I took most of the names for places from D&D, tough. I 'm not good in creating names. Last time I was playing a grimrock module, all the four...
by leewroy
Sun Jun 04, 2017 10:11 pm
Forum: Modding
Topic: [MOD]Toorum's Manor
Replies: 453
Views: 158662

Re: [MOD]Toorum's Manor

Hello, Bongobeat, my friend! :D After almost 4 years I'm playing your dungeon again. After LoG 2, I took a long vacation, and I'm now playing these 'old' and good dungeons again. Let's see how weel I'll do now. Actually I don't remember most off the stuff, lol. I'm playing on easy with a level 15 im...
by leewroy
Tue May 16, 2017 5:20 pm
Forum: Modding
Topic: [MOD] Survive 2.4
Replies: 145
Views: 54997

Re: [MOD] Survive 2.1

Believe me, my friend. It would be impossible. If you're really curious, I can send you a PM, you'll understand ;)
by leewroy
Tue May 16, 2017 1:01 am
Forum: Modding
Topic: [MOD] Survive 2.4
Replies: 145
Views: 54997

Re: [MOD] Survive 2.1

Thank you! Well, it's a matter of taste after all. I went through every post in this thread and some people really enjoys the amount of fights. I don't like too many monsters at the same time, and tha's the main reason I keep heling my party with the console. Did you ever tried to play a module call...
by leewroy
Sun May 14, 2017 10:33 pm
Forum: Modding
Topic: [MOD] Survive 2.4
Replies: 145
Views: 54997

Re: [MOD] Survive 2.1

Guess I can blame my teleportation skills then :lol: I broke something in the game...there is no teleporter. Well, we have to pay for our sins :twisted: I think i´ll try it again just to see the real end...maybe teleporting directly to it ;) Thanks for your support! EDIT: Forget what I just said. At...
by leewroy
Sun May 14, 2017 5:12 pm
Forum: Modding
Topic: [MOD] Survive 2.4
Replies: 145
Views: 54997

Re: [MOD] Survive 2.1

If you mean the levels 32,33 and 34, I think I explored them all. The 'bad' end I understand, but what about the good end?
SpoilerShow
you just reach the room with crystals and food and that's all? No ending credtis or something like that?
by leewroy
Sun May 14, 2017 12:34 am
Forum: Modding
Topic: [MOD] Survive 2.4
Replies: 145
Views: 54997

Re: [MOD] Survive 2.1

Well, just finished the module. (or not?) Got the 'bad ending' on level 31 but 3 or my chars are immortal at this point, the cold does 0 damage to the. I understand it as a death room. You're nasty! Anyway, using my "teleport powers" I explored everything...I mean, almost everything in the game (mis...
by leewroy
Sat May 13, 2017 2:44 pm
Forum: Off-topic Discussion
Topic: are you looking forward to any other game coming out?
Replies: 19
Views: 12060

Re: are you looking forward to any other game coming out?

Games I'd like to be released ASAP:

Darksiders 3
Legend of Grimrock 3
Castlevania Lords of Shadow 3

And just to make sure I don't have an issue with number 3:

Chrono trigger 2 (sweet sweet dream)... :mrgreen:
by leewroy
Thu May 11, 2017 10:18 pm
Forum: Modding
Topic: [MOD] Survive 2.4
Replies: 145
Views: 54997

Re: [MOD] Survive 2.0

No, thank, YOU for your effort and for take the criticism in such way. :) I'm a long time player, and I've been away for a while. I must have played all or near all modules, released between 2012 and 2013. I took a long vacation after LoG 2 and resumed playing some days ago. I pick the dungeon forbi...
by leewroy
Thu May 11, 2017 5:14 pm
Forum: Modding
Topic: [MOD] Survive 2.4
Replies: 145
Views: 54997

Re: [MOD] Survive 2.0

I'm going to start this, and hope support :) Leeroooooooy JEEENKINS! :D :D Ofc you can have my support bro :) Enjoy! I had to do some research to know about who/what you're talking about, lol. Well, I'm currentry at the very begining of level 23. Can't really say how many things I found broken in y...