Search found 84 matches

by Filipsan
Sat Oct 18, 2014 8:54 pm
Forum: Gameplay Hints
Topic: Hub Key of the Keelbreach Bog
Replies: 1
Views: 3579

Re: Hub Key of the Keelbreach Bog

It should be in the Herder's den
by Filipsan
Sat Oct 18, 2014 11:25 am
Forum: Gameplay Hints
Topic: Lexiconary?
Replies: 18
Views: 17257

Re: Lexiconary?

Anybody knows, how to get the gem near the rock/scroll/sword puzzle?

by Filipsan
Sat Oct 18, 2014 8:48 am
Forum: Gameplay Hints
Topic: Treasure in the bog (spoiler)
Replies: 6
Views: 5400

Re: Treasure in the bog (spoiler)

Unkillable Cat wrote: # What have you seen that could be interpreted as a spirit?
Are they mobs? Because if they are, i most probably already killed them :cry:
by Filipsan
Tue Mar 19, 2013 8:08 pm
Forum: Modding
Topic: [MOD] Nightfall: První kontakt (Czech language)
Replies: 63
Views: 30645

Re: [MOD] Nightfall: První kontakt (Czech language)

Taky rád pomůžu s překladem :)
by Filipsan
Fri Feb 08, 2013 10:03 pm
Forum: Modding
Topic: Script options to check if party has various items or not
Replies: 11
Views: 8794

Re: Can anyone help me with a scrip?

I need to check the party for specific items, golden_crown, golden_dragon and golden_orb and open door1 if the party has all of them and door2 if they don't. Can anyone help with this script? Hi there :) Try this:
by Filipsan
Sat Oct 27, 2012 4:38 pm
Forum: Modding
Topic: The Tomb of Zarthos (released+Source)
Replies: 47
Views: 38667

Re: The Tomb of Zarthos (released+Source)

Also there was that room on level 2 with lots of pits that you can see by windows You can get there from lvl 2 - it's a secret area: From the starting room to the north - there are 2 pressure plates behind gratings. Weight them down and secret door in next room (with 2 snails and 3 alcoves) will op...
by Filipsan
Wed Oct 24, 2012 5:06 pm
Forum: Modding
Topic: [MOD] Shadows of Grim Moon
Replies: 137
Views: 100318

Re: [MOD] Shadows of Grim Moon

xhantos wrote:
How many secrets have you found? I'm inclined to make a secrets list...
That would be cool :)
by Filipsan
Mon Oct 22, 2012 7:28 pm
Forum: Modding
Topic: [Dungeon] Mordor: Depths of Dejenol
Replies: 32
Views: 20275

Re: [Dungeon] Mordor: Depths of Dejenol

Strange, i thought that Aboleth is that crab on first level (he dropped his heart for me, oh how sweet of him :D)
by Filipsan
Thu Oct 18, 2012 1:26 am
Forum: Modding
Topic: New Spells >> show them off here
Replies: 207
Views: 175520

Re: New Spells >> show them off here

defineSpell{ name = "unstoppable_fireball", uiName = "Unstoppable Fireball", skill = "fire_magic", level = 1, runes = "E", manaCost = 30, onCast = function(caster,x,y,facing,skill) local dx,dy = getForward(party.facing) local x,y = party.x + dx, party.y + dy local xIncrease = 0 local yIncrease if p...
by Filipsan
Tue Oct 16, 2012 6:20 pm
Forum: Modding
Topic: The Custom Alcove Thread. (Neikun, Batty and Crisman)
Replies: 353
Views: 182651

Re: The Custom Alcove Thread. (Neikun, Batty and Crisman)

i, j = ... string.find (for this one the name of the function explain everything, but how it works?) string.len thank you! See: s:len() --Return the length of the string passed. s:find(pattern [, init [, plain]]) -- Find the first occurance of the pat...