Search found 467 matches

by badhabit
Wed May 20, 2015 3:17 pm
Forum: Support and Tech Discussion
Topic: LoG 2 very poor performance...
Replies: 157
Views: 74983

Re: LoG 2 very poor performance...

I wasn't aware there was an update. I think I am still under 2.1.8ß Thanks for the heads up. I strongly suggest that you update to 2.2.4! Petry did serious updates on the performance (~+20%) and reduced the input lag dependency on the framerate. Also, LOG1/2 supports FPS capping internally, you can...
by badhabit
Tue May 19, 2015 12:02 am
Forum: Support and Tech Discussion
Topic: LoG 2 very poor performance...
Replies: 157
Views: 74983

Re: LoG 2 very poor performance...

Hello guys. Sorry for necroposting but I have solved (I hope at last) my stuttering/irresponsive input issues with LoG2. Some days ago I learnt about FPS cappers, i.e, software that allow capping your frames per second in games. I have also learnt that using VSYNC + FPS capper (a few fps behind you...
by badhabit
Thu Apr 23, 2015 11:10 am
Forum: Grimrock 2 Discussion
Topic: Disappointed
Replies: 40
Views: 22971

Re: Disappointed

Thx for confirming that I talked about the CPU and you about something else. Yeah, thanks for being as stubborn as ever... could you not just accept that your formulation was misleading and/or to generalizing? "As long as the CPU uses at least 64 bit in every area (registers, op-code, busses ) and ...
by badhabit
Wed Apr 22, 2015 8:09 pm
Forum: Grimrock 2 Discussion
Topic: Disappointed
Replies: 40
Views: 22971

Re: Disappointed

Please, don't rip my statements out of context. I refered to Issac's description of 64 bit adressing in a 32 bit system, not plain recompiled software. Sorry, seems I got you wrong here. :) edit: hmm, after re-reading "As long as the CPU uses at least 64 bit in every area (registers, op-code, busse...
by badhabit
Wed Apr 22, 2015 6:55 pm
Forum: Grimrock 2 Discussion
Topic: Disappointed
Replies: 40
Views: 22971

Re: Disappointed

Plain recompilation will lead only to marginal differences & often even reduced performance. .. which is exactly what happened in that "benchmark" you linked to. Yes, which is the opposite of your statement: "it can't be slower ". Infact, it will be slower (indicated also be the linked benchmark) d...
by badhabit
Wed Apr 22, 2015 6:43 pm
Forum: Grimrock 2 Discussion
Topic: Disappointed
Replies: 40
Views: 22971

Re: Disappointed

As long as the CPU uses at least 64 bit in every area (registers, op-code, busses) and therefore does not has to resort to 32 bit operations to emulate 64 bit operation it can't be slower. Infact, if you take the same CPU with the same ISA and architecture (register number) & die size for 32 & 64bi...
by badhabit
Wed Apr 22, 2015 4:14 pm
Forum: Grimrock 2 Discussion
Topic: Disappointed
Replies: 40
Views: 22971

Re: Disappointed

Isn't 64 bit slower? As long as the CPU uses at least 64 bit in every area (registers, op-code, busses) and therefore does not has to resort to 32 bit operations to emulate 64 bit operation it can't be slower. Infact, if you take the same CPU with the same ISA and architecture (register number) & d...
by badhabit
Tue Apr 14, 2015 4:20 pm
Forum: Support and Tech Discussion
Topic: [Crash] Crystal Mine Entrance
Replies: 5
Views: 3611

Re: [Crash] Crystal Mine Entrance

IcedTouch wrote:Thanks for quick reply.
I only use a patch to translate the game to spanish, is unofficial patch but does nothing bad to game. I have also tried without any changes of texts using native
Interesting, who developed this translation patch? links please?
by badhabit
Tue Apr 14, 2015 4:19 pm
Forum: Support and Tech Discussion
Topic: IMPORTANT: please, make your games strings editable
Replies: 22
Views: 27089

Re: IMPORTANT: please, make your games strings editable

Either way....there is always solution to make it work. Compromises, no diacritic necessary, in the worse case, some words can stay same. Its better to have 85% game translated, than nothing. translation of LOG2 to russian by the russian community. Seems possible for the community even without supp...
by badhabit
Thu Apr 09, 2015 2:13 am
Forum: Support and Tech Discussion
Topic: [Bug] you can throw bombs underwater
Replies: 0
Views: 2188

[Bug] you can throw bombs underwater

...from the hand and kill enemies before getting the trident. I guess this is unwanted.