Search found 119 matches

by zeltak
Sun Oct 30, 2016 9:14 pm
Forum: Mod Creation
Topic: Multiple magic schools spells pack
Replies: 203
Views: 124955

Re: Multiple magic schools spells pack

I think trap the player idea is a great one. Build up time might be too fiddly.
by zeltak
Sun Oct 30, 2016 7:09 pm
Forum: Mod Creation
Topic: Multiple magic schools spells pack
Replies: 203
Views: 124955

Re: Multiple magic schools spells pack

Excellent spell pack. I'll be using it on my mod. Some notes on the spells I've used (well I've tried everyone of them, but some more than the others.. ;) ) I think shield with aura is early game breaker and also lessens one of the strong points of first row caster, I'll probably stick to the old on...
by zeltak
Fri Dec 11, 2015 2:59 am
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3646
Views: 1144341

Re: Ask a simple question, get a simple answer

Thank you! I looked up conditions from Prozail's old post and didn't even consider different condition names.
by zeltak
Fri Dec 11, 2015 1:15 am
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3646
Views: 1144341

Re: Ask a simple question, get a simple answer

THOM wrote:what do you expect it should do to the item slot?
The normal thing the wound does, prevents the hand use when on hands, or health regen on chest etc.
by zeltak
Thu Dec 10, 2015 11:46 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3646
Views: 1144341

Re: Ask a simple question, get a simple answer

Thanks. I've reported it.

Onto a next question: how do I set wound conditions to a champion's item slots? For example: Champion:setCondition("RightHandWound") marks the champion's icon as wounded and says so in it's tooltip, but doesn't do anything to the actual item slot.
by zeltak
Thu Dec 10, 2015 10:29 pm
Forum: Support and Tech Discussion
Topic: [Bug] EquipmentItem's expRate tooltip
Replies: 0
Views: 5266

[Bug] EquipmentItem's expRate tooltip

No matter what the actual value of the expRate is, tooltip always says "Wearer gains experience points 25% faster".
by zeltak
Thu Dec 10, 2015 7:41 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3646
Views: 1144341

Re: Ask a simple question, get a simple answer

Any way to change equipmentItem's expRate tooltip? It always says 25% no matter what the actual value is.
by zeltak
Sun Nov 09, 2014 7:21 pm
Forum: Grimrock 2 Discussion
Topic: Enemy names and descriptions?
Replies: 6
Views: 3971

Re: Enemy names and descriptions?

Actually xeloroids are those flying eye-in-the-mouth creatures. Flying one eyed squids are called eyctopus.
by zeltak
Sun Nov 09, 2014 7:15 pm
Forum: Grimrock 2 Discussion
Topic: Into the Spiders Lair!
Replies: 10
Views: 5855

Re: Into the Spiders Lair!

Yes, there's a definitely a need for 2D artwork in LoG2 modding. I especially loved your maps. I haven't planned a need for them in my mod atm, but that may change.
by zeltak
Sat Nov 08, 2014 10:02 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3646
Views: 1144341

Re: Ask a simple question, get a simple answer

How do I access multiple entities? For example if I would like to activate all the teleporters with id teleporter_1 to teleporter_10?