Search found 15 matches

by Fargol
Wed May 09, 2012 7:31 pm
Forum: Grimrock 1 Discussion
Topic: Reluctantly have to quit this game at Level 4
Replies: 52
Views: 56852

Re: Reluctantly have to quit this game at Level 4

OP claiming to be a female instead of a woman makes me wonder about the authenticity of this post. Her points have been echoed by many, and speaking for myself, I too am tired of the Nintendo-like puzzles. I still maintain, for what it is, it's a great game. It's just not my cup-of-tea and not exac...
by Fargol
Thu Apr 26, 2012 3:56 pm
Forum: Grimrock 1 Discussion
Topic: Why Not Bring a Mage?
Replies: 68
Views: 64255

Re: Why Not Bring a Mage?

Even if raising elemental skill raises dmg unless its exponential then it doesn't really matter. Most elemental trees need at least 24-25 to get the elemental ball upgrade (fireball, iceball) so at that point you would have 25 skill points which is half of 50 and if its a set value per skill point ...
by Fargol
Wed Apr 25, 2012 9:43 pm
Forum: Grimrock 1 Discussion
Topic: any chance of a random dungeon generator in the future?
Replies: 62
Views: 118189

Re: any chance of a random dungeon generator in the future?

kitty wrote:Please do not ruin this game...
How would that ruin the game?
by Fargol
Sat Apr 21, 2012 4:53 pm
Forum: Gameplay Hints
Topic: Do you have general combat tips to share?
Replies: 19
Views: 24367

Re: Do you have general combat tips to share?

Other than playing with doors, the most important thing is to keep moving. If you have a 2x2 room with a squad of four skeleton legionnaires in it, you should be able to kill all of them without taking a single hit. Position yourself diagonally from them, attack the square as they start to move int...
by Fargol
Fri Apr 20, 2012 5:33 pm
Forum: Grimrock 1 Discussion
Topic: With regret
Replies: 109
Views: 112090

Re: With regret

Darklord wrote:
Fargol wrote: Never played DM much. I remember starting it and not getting far.
Worth replaying, I was playing it just before LoG. Very good fun! :)

Plenty info here, on running it on modern systems,

http://www.dungeon-master.com/

Daniel.
Thanks. I'll give it a try.
by Fargol
Fri Apr 20, 2012 4:45 pm
Forum: Grimrock 1 Discussion
Topic: With regret
Replies: 109
Views: 112090

Re: With regret

It's the puzzles that will lead to me abandonment of the game. This is NOT a condemnation of the game, but I've never been a fan of a puzzle-heavy games where many of the puzzles just seem contrived. It destroys the immersion for me. My memory may be failing me but I don't recall any of the EoB gam...
by Fargol
Fri Apr 20, 2012 4:04 pm
Forum: Grimrock 1 Discussion
Topic: With regret
Replies: 109
Views: 112090

Re: With regret

Restarted on easy mode. Not got that far yet & still undecided whether to persevere :( Stick with it mate! :) I won't lie to you - there are harder situations than the one that prompted your initial post. However, that was a particularly devious trick that caught me out on my first visit. As I ...
by Fargol
Wed Apr 18, 2012 2:18 pm
Forum: Gameplay Hints
Topic: The Rogue Party
Replies: 30
Views: 57626

Re: The Rogue Party

I can see how such a party would be successful, but around level 5 or 6 it's awful. Unarmed guy barely does any damage, and usually 0 - 1 against those armored spearmen/bowmen. The other tank does awful damage too, and frankly they don't seem to be evading much better than typical tanks. Plus, they ...
by Fargol
Tue Apr 17, 2012 9:53 pm
Forum: Grimrock 1 Discussion
Topic: Frustrated as all get go ...
Replies: 4
Views: 4683

Frustrated as all get go ...

... but loving it. I'm not sure why either. I normally HATE timed puzzles and combat where I have to dance around. Yet ... I find the combat compelling (as long as I don't wind up stuck in a corner), and it's very satisfying to beat one of those groups of 4 spearmen or bowmen without taking a single...
by Fargol
Sun Apr 15, 2012 8:49 pm
Forum: Grimrock 1 Discussion
Topic: Options for Frustration Reduction and Age/Ability Fairness
Replies: 113
Views: 68688

Re: Options for Frustration Reduction and Age/Ability Fairne

Actually I think you've forgotten what the discussion was about. It's about options, not changes that affect everyone. Let's say the game only had a 'hard' difficulty level, and is as hard as the game is now in the highest setting. Would you object if people asked for easier difficulty levels? Beca...