Search found 25 matches

by flowbee321
Fri Mar 09, 2018 4:45 pm
Forum: Custom Dungeons
Topic: Mystrock, Artisans Path (Complete Ver 1.5)
Replies: 220
Views: 126241

Re: Mystrock, Artisans Path (Complete Ver 1.5)

Wonderful mod, really enjoying it. Completed all the ages except Stoneship and Rime - how do I get to the Stoneship age (not the pre-age, I did that part with the worshipers)? The void says I lack the proper travel instrument, but I have the scope, and the door won't open. The note saying that "some...
by flowbee321
Sun Jan 13, 2013 6:47 pm
Forum: Modding
Topic: New Mod: Fate of the Fallen
Replies: 23
Views: 16575

Re: New Mod: Fate of the Fallen

The mod I'm playing is http://grimrock.nexusmods.com/download/1000000019 Starting out on level 2 "The Mines", you face a goromog statue that's illusionary (can walk through it) and there's a super powerful glowing Goromog on the other side, immediately attacking you with all sorts of spells. Noticed...
by flowbee321
Sat Jan 12, 2013 10:23 pm
Forum: Modding
Topic: New Mod: Fate of the Fallen
Replies: 23
Views: 16575

Re: New Mod: Fate of the Fallen

zadkielmodeler, First off thanks for making this mod! I've played many mods and am learning to appreciate the time it takes to make a quality mod. Anyway, giving it a go and right away it reminds me a bit of Chaos Strikes Back, just from the disorienting feel and repeated stairwells. Good ambience! ...
by flowbee321
Fri Jan 11, 2013 8:43 pm
Forum: Modding
Topic: Mt Thamyst - beta testers desired
Replies: 13
Views: 3389

Re: Mt Thamyst - beta testers desired

Started playing/testing this the other day. Stuck in a couple spots, unsure what's working or what I've missed. "must be cleansed of spirit" door/alcove? I got the Inquisitor's crown but that doesn't seem to help. Trial of fortitude? Couldn't see what to do there. Just a dead-end with cave-in. I ass...
by flowbee321
Thu Jan 10, 2013 2:01 am
Forum: Modding
Topic: [MOD] Menace of Mangar v1.1
Replies: 132
Views: 94975

Re: [MOD] Menace of Mangar

Finished! This has to be the mod with the toughest puzzles so far. And some of the cleverest, too. You really had to pay attention to get every clue, and really use the clues in order to figure out things. Even so, a few puzzles were (at this point anyway) too tough for my brain. With a little fine-...
by flowbee321
Wed Jan 09, 2013 7:45 pm
Forum: Modding
Topic: [MOD] Menace of Mangar v1.1
Replies: 132
Views: 94975

Re: [MOD] Menace of Mangar

Whoa. I guess I know when I got it right! BOOM! Was there supposed to be any clues regarding what goes where (fire/frost/poison/lightning)? The texts for each room didn't give me any clue so I did it by trial & error. Regarding getting in the library & sequence: Did the fibonacci clicks all the way ...
by flowbee321
Wed Jan 09, 2013 5:35 pm
Forum: Modding
Topic: [MOD] Menace of Mangar v1.1
Replies: 132
Views: 94975

Re: [MOD] Menace of Mangar

Still stuck on the Tarjan level. Tried lots of different things for "gracing" the altars, including
SpoilerShow
casting spells, putting scrolls, etc., using the "let your mages guide you" clue.
Nothing is working for me.
by flowbee321
Mon Jan 07, 2013 7:15 pm
Forum: Modding
Topic: [MOD] Menace of Mangar v1.1
Replies: 132
Views: 94975

Re: [MOD] Menace of Mangar

I got this one after some trial and error. Try different ways to make arrows. "hell" isn't exactly directly due north. Hi there, I need help with the "point to Hell" riddle ! I tried so many combinations that I don't know what to do ! The obvious was to try to make arrows pointing up but it doesnt s...
by flowbee321
Sun Jan 06, 2013 6:15 pm
Forum: Modding
Topic: [MOD] Menace of Mangar v1.1
Replies: 132
Views: 94975

Re: [MOD] Menace of Mangar

Tarjan level: Still stuck trying to get into the center Tarjan area. Clue says I must grace the altars. But with what? I thought the wall texts would help - "ocean milk", thought that would be a water flask, "Battle of the gods" would be Ancient Axe, but no idea on the other two. Am I even close? Ma...
by flowbee321
Sat Jan 05, 2013 10:18 pm
Forum: Modding
Topic: [MOD] Menace of Mangar v1.1
Replies: 132
Views: 94975

Re: [MOD] Menace of Mangar

This is a FUN mod! It ranks for me among the best for puzzles. At the Tarjan level: To get into the library, I assume I need to use the Fibonacci sequence somehow, and it involves running around the level. I tried going back and forth between top hallway/bottom hallway and hitting the faces with the...