all these are actually really great. If i didnt had my hands full with some character design of my own, i would also picture my grimrock party... you really made me want to have a little more free time
I think the 25% and 15% are okay for FIGHTERS, that just have a shitload of health, but on rogues or mages, it should be rather 50% and 25%... because, i've had my mages wrecked in just two hits (specially in the fighters challenge) and me being too late on the healing potion.
I do believe there is a "slow-down" mod somewhere in this forums... you'll be able for find better help for this kind of trouble on this thread. viewtopic.php?f=13&t=2055
I disagree I don't want this dumbed or slowed down at all. I'll get it open there is no doubt. Was just wondering if the note was real or not since I've looked and looked for it. When AH makes more dungeons or expansions or sequel, not user mods, I hope the the puzzles and combat is just as siniste...
what i often do (as my mage is also the alchemist) is click on the hand (or magic implement), "dial" my spell, and then hit the X to close the spellcasting pane. whenever i do need that spell cast, i just click on the hand again, and it's there where i left it... I, more often than not, ha...
On my first run, my sword-girl was very accurate, so Dismantler was perfect in her hands.
on my second run, my sword-guy wasnt very accurate, so Nex was better than Dismantler for him.