Search found 34 matches
- Wed Sep 26, 2012 5:51 pm
- Forum: Modding
- Topic: [Request] Milkshape Plugin
- Replies: 0
- Views: 2269
[Request] Milkshape Plugin
I think it would be nice to have a plugin for Milkshape for the model format. Milkshape is a good editor for 3D Models and way cheaper than any other professional software (25€ to be precise). Instead of supporting all those probably pirated 3DS Max copies out there... Well, you get the gist. I can ...
- Wed Sep 26, 2012 2:21 am
- Forum: Modding
- Topic: Beta-1.2.10 now available!
- Replies: 32
- Views: 28827
Re: Beta-1.2.10 now available!
Via LUANeikun wrote:How exactly does one destroy?
I see no option through connectors.
- Tue Sep 25, 2012 4:51 pm
- Forum: Modding
- Topic: Beta-1.2.10 now available!
- Replies: 32
- Views: 28827
Re: Beta-1.2.10 now available!
Woo, destroy()
.

- Tue Sep 18, 2012 8:09 pm
- Forum: Modding
- Topic: Beta-1.2.8 now available!
- Replies: 8
- Views: 7993
Re: Beta-1.2.8 now available!
Did you guys see my request about the /editor switch for the executable?
Hope it makes it into one of the next builds
.
Would be so nifty to be able to start the editor directly via a shortcut.
Hope it makes it into one of the next builds

Would be so nifty to be able to start the editor directly via a shortcut.
- Tue Sep 18, 2012 12:41 am
- Forum: Modding
- Topic: Can you reset pressure plates?
- Replies: 6
- Views: 5602
Re: Can you reset pressure plates?
function PlateOne() end function PlateTwo() if ( pressure_riddle_1:isDown() == false ) then teleporter_riddle_2:activate() deactivatePlates() spawn("poison_cloud", party.level, 13, 10, 0) end end function PlateThree() if ( pressure_riddle_2:isDown() == false ) then teleporter_riddle_3:act...
- Mon Sep 17, 2012 12:05 am
- Forum: Modding
- Topic: EDITOR Feature Requests (not bugs!)
- Replies: 317
- Views: 364186
Re: EDITOR Feature Requests (not bugs!)
This is a big one that i rely miss: The ability to ask for player text input! Example: You walk up in front of a dragon statue, a hidden pressure plate gets pressed, and it plays a sound clip, and also print out the riddle with the printHud() command. "A barrel weights twenty pounds, what must...
- Sun Sep 16, 2012 4:26 pm
- Forum: Modding
- Topic: EDITOR Feature Requests (not bugs!)
- Replies: 317
- Views: 364186
Re: EDITOR Feature Requests (not bugs!)
(Hidden)PressurePlate:reset() for plates that can only be activated once.
party:teleport( x, y, level, facing, display_teleport_fx) for doing easy teleports.
party:teleport( x, y, level, facing, display_teleport_fx) for doing easy teleports.
- Sun Sep 16, 2012 4:24 pm
- Forum: Modding
- Topic: Could not open dungeon
- Replies: 12
- Views: 10347
Re: Could not open dungeon
Since it fits in here: If you remove an item from the items.lua and forget a reference of it in the dungeon, then it is impossible to open your dungeon. Error says: Invalid Arch Imho would it be better to display that item as a big "?" in the editor, so I can remove it, rather than being u...
- Sat Sep 15, 2012 11:51 pm
- Forum: Modding
- Topic: Can you reset pressure plates?
- Replies: 6
- Views: 5602
Re: Can you reset pressure plates?
Thanks for all the suggestions gonna try that
.

- Sat Sep 15, 2012 9:45 pm
- Forum: Modding
- Topic: Translation?
- Replies: 12
- Views: 15357
Re: Translation?
No. There is no facility for multiple languages at all.lostprophet wrote:Since the Dungeon Editor Beta is out, is it possible to translate the texts of the original game now?