Search found 10 matches

by Jos
Tue May 27, 2025 6:58 pm
Forum: Custom Dungeons
Topic: [WIP] Generations of Kings
Replies: 57
Views: 23281

Re: [WIP] Generations of Kings

Your hunch was correct! I tried the command, and it works flawlessly. That's great, you will fix it, no doubt! Nice to hear, a group of players playing with a different opinion than mine. I didn't really try it on Hard, but I can imagine Hard+Bleeding can be scary for sure! I play most, if not all M...
by Jos
Tue May 27, 2025 2:15 pm
Forum: Custom Dungeons
Topic: [WIP] Generations of Kings
Replies: 57
Views: 23281

Re: [WIP] Generations of Kings

Hi Jos, thank you so much for your review! I was expecting some new bugs to appear. Unfortunately, I don't have time to test everything myself. Huge thanks to you for this! I will definitely fix all bugs and release a new version in the near future. Did you find a little mention of yourself in the ...
by Jos
Thu May 22, 2025 4:30 pm
Forum: Custom Dungeons
Topic: [WIP] Generations of Kings
Replies: 57
Views: 23281

Re: [WIP] Generations of Kings

Me and my console have managed to complete your updated mod, and I have some good, ...and some bad news for you, which I think you deserve to hear. For the good... I was impressed by the solutions you have found for the bugs noted in Nexus. All issues are completely solved or in one case almost solv...
by Jos
Thu May 15, 2025 5:42 pm
Forum: Custom Dungeons
Topic: [WIP] Generations of Kings
Replies: 57
Views: 23281

Re: [WIP] Generations of Kings

Hello there again, A new version, so I had to try it off course! Looks really good, and smooth, but I run into an issue with the new settings. At one point in the game (Stonegrad Sewer, 3rd door, could be random) all my chosen values seem to magically be reset. No more hints, the bleeding started ag...
by Jos
Tue Apr 22, 2025 4:19 pm
Forum: Custom Dungeons
Topic: [WIP] Generations of Kings
Replies: 57
Views: 23281

Re: [WIP] Generations of Kings

Ok man, thanks for the replies! I "found" the chests in Dark Level 2 through Console. You might want to look at the bookshelves too. I think there should be a row of bookshelves, two of them containing spell scrolls (maybe Raise Dead and Air/Water/Alchemy storm?). I teleported myself behin...
by Jos
Fri Apr 18, 2025 1:29 pm
Forum: Custom Dungeons
Topic: [WIP] Generations of Kings
Replies: 57
Views: 23281

Re: [WIP] Generations of Kings

For the enchanter table, my multiplier seems stuck at 1.25. I've played another mod a while ago, and I can remember that number going up there. Maybe I'm doing it wrong, but it doesn't seem to work. I don't have a chest in the NE section of Dark Level 2. It's a big empty wall, without a button I cou...
by Jos
Fri Apr 18, 2025 12:58 pm
Forum: Custom Dungeons
Topic: [WIP] Generations of Kings
Replies: 57
Views: 23281

Re: [WIP] Generations of Kings

Ok, I got some extra information for you. Sorry if the format starts to look awkward: Trial of Earth: Pressure Plate at (18,7,0,9) Removing pressure from plate crashes and adds this to the log: #script_entity_149.script:7: attempt to index global 'mine_moss_cave_in_7' (a nil value) stack traceback: ...
by Jos
Thu Apr 17, 2025 4:50 pm
Forum: Custom Dungeons
Topic: [WIP] Generations of Kings
Replies: 57
Views: 23281

Re: [WIP] Generations of Kings

Hey there, Wanted to let you know I really enjoyed playing your Mod. I still do. It's the most fun Magic system I have played, including the real good mods. Copycat and a wide variety of spells, including Healing and 'Follow Me' is just perfect. I'm often switching spells, but in the midst of battle...
by Jos
Mon May 15, 2023 7:05 pm
Forum: Modding
Topic: [MOD] Survive 4.0 Ultimate Edition
Replies: 209
Views: 276770

Re: [MOD] Survive 3.0

Hello Resu,

I'm still revisiting Grimrock 1 from time to time and I finally took on your mod. It was hard, but it was great. I liked the new emenies, the new weapons, the Void Arena, the leveling up, and the Super Secrets. Great mod!
by Jos
Sun May 14, 2023 7:24 pm
Forum: Modding
Topic: [MOD] Survive 4.0 Ultimate Edition
Replies: 209
Views: 276770

Re: [MOD] Survive 3.0

Hi Resu! I've discovered, that you've prepared a lots of changes in your mod since I've played it last time few years ago, so I eagerly installed it and started to play again :) Like you wrote in description - it's focused on battles (sometimes really heavy), but I really like it and progressed muc...