Search found 86 matches

by Kirill
Fri Apr 02, 2021 7:26 am
Forum: Custom Dungeons
Topic: [New Mod] Falagar - A Journey
Replies: 151
Views: 93243

Re: [New Mod] Falagar - A Journey

p.s. When new update is planned? Over the last couple of months I received a ton of feedback and bug reports and was working on improving the mod accordingly as many aspects mentioned were actually valid, not like the idiotic ones from people like Pompidom and his second accounts. When a rather act...
by Kirill
Tue Mar 23, 2021 2:14 pm
Forum: Custom Dungeons
Topic: [New Mod] Falagar - A Journey
Replies: 151
Views: 93243

Re: [New Mod] Falagar - A Journey

minmay wrote:
Thu Feb 28, 2019 12:37 pm
Lorial wrote:
Wed Feb 27, 2019 8:01 pm
"Nobody has completed your mod over the 3 months time that it has been released." Oh I have, you are wrong.
This thread is amazing in general, but this little exchange is my favourite part
Yes, it is best )


p.s. When new update is planned?
by Kirill
Thu Mar 18, 2021 9:55 pm
Forum: Custom Dungeons
Topic: The realm of Zarqedoc
Replies: 32
Views: 5581

Re: The realm of Zarqedoc

I did not write anything about this mod being enjoyable or not. I am not trying to convince anyone to play this mod. I am simply objectively describing the structure of this mod. In particular, outdoor areas general structure is very different from indoor areas general structure. They are of same q...
by Kirill
Wed Mar 10, 2021 9:31 pm
Forum: Custom Dungeons
Topic: The realm of Zarqedoc
Replies: 32
Views: 5581

Re: The realm of Zarqedoc

If people think that first maps are not ok, but than other maps will be ok, that is not true. If you dont like first maps, you wont like next maps. They are same.
by Kirill
Mon Mar 08, 2021 9:37 pm
Forum: Modding
Topic: [MOD]Toorum's Manor
Replies: 467
Views: 288679

Re: [MOD]Toorum's Manor

Good Morning. I believe I have finished this Mod more than 10 times and in all of them I find 152 secrets and 66 treasures. I just need to find an item that looks like a first aid kit. Could someone tell me where I find this item so I can finish this mod with 100%? You are totally hardocore. This m...
by Kirill
Mon Mar 08, 2021 9:35 pm
Forum: Custom Dungeons
Topic: The realm of Zarqedoc
Replies: 32
Views: 5581

Re: The realm of Zarqedoc

I know this may sound crazy - but if you give 25+ lockpicks in first town just because you are afraid that player will miss critical item (key) from locked chest. Maybe just not lock chests with critical items?

Again, i know this sounds crazy.
by Kirill
Mon Mar 08, 2021 9:32 pm
Forum: Custom Dungeons
Topic: My opinion on LoG2 mods
Replies: 5
Views: 1569

Re: My opinion on LoG2 mods

I do need to know how to cook so that i can say that food is tasty or not.
by Kirill
Tue Feb 16, 2021 6:12 pm
Forum: Mod Creation
Topic: Merry Christmas!
Replies: 41
Views: 10884

Re: Merry Christmas!

Minmay, do you plan to make more mods?

You did Artefacts just as an example and it is already good. I wonder if you make full, true mod.
by Kirill
Sun Feb 14, 2021 10:21 am
Forum: Custom Dungeons
Topic: My opinion on LoG2 mods
Replies: 5
Views: 1569

My opinion on LoG2 mods

Yes, i played like 20+ mods for LoG2. Avoided those where author said he spend like 10-30 hours, cant make good mod in short time. Or some crazy concept, like only puzzle mod. Ok, my opinion, first good mods. 100% enjoyed The Guardians. Crack of Doom is very good. Butcher of Many is very good. Lost ...
by Kirill
Sat Feb 13, 2021 5:35 pm
Forum: Custom Dungeons
Topic: Exellion : Chronicles of the Grim Reaper
Replies: 74
Views: 69327

Re: Exellion : Chronicles of the Grim Reaper

Difficulty : easy for veterans, medium for newcomers Really dislike when mod creators do this. Mods are mostly played by veterans, casual crowd rarely finish main game itself and is certainly rarely looking at mods to get more experience with the game. So why make easy mod for veterans, to make the...