Search found 140 matches

by ratman
Fri Mar 12, 2021 11:18 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3753
Views: 1459274

Re: Ask a simple question, get a simple answer

You could define a new spell that has no requirements and is hidden. defineSpell{ name = "light_potion_spell", uiName = "Light", gesture = 12321, manaCost = 0, onCast = "light", skill = "concentration", --requirements = { "concentration", 2 }, icon = 58, spellIcon = 18, description = "Conjures a dan...
by ratman
Sun Feb 28, 2021 7:10 pm
Forum: Mod Creation
Topic: [Assets Collection] LoG1 Conversions Pack II
Replies: 3
Views: 625

Re: [Assets Collection] LoG1 Conversions Pack II

Wow, this is great thanks. I wasn't expecting this much converted.
by ratman
Sun Feb 28, 2021 2:18 am
Forum: Modding
Topic: monsters
Replies: 341
Views: 217886

Re: monsters

sure, this weekend sounds good
by ratman
Tue Feb 23, 2021 10:35 pm
Forum: Modding
Topic: monsters
Replies: 341
Views: 217886

Re: monsters

Yep. I'm working on a pack with unconverted assetts, done for LoG1. I have converted them to LoG2 and as soon as I have the okay of all the authors (or am sure that this will not happen and leave their stuff out then) I will release that pack. It seems like they aren't going to respond any time soo...
by ratman
Tue Feb 09, 2021 3:17 am
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3753
Views: 1459274

Re: Ask a simple question, get a simple answer

is there a relatively easy way to make a sky object so that it is the orange-ish color like at sunrise and sunset the whole day, but still has a nightime?
by ratman
Sat Jan 30, 2021 4:45 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3753
Views: 1459274

Re: Ask a simple question, get a simple answer

In my mod the scrolls are a one-time use to cast a powerful spell, like a scroll of meteor storm, but when I use the champion:castSpell function, it takes away energy and requires the champion to have the skill levels for the actual spell. So I tried defining my own meteor storm with no requirments ...
by ratman
Sun Jan 24, 2021 4:43 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3753
Views: 1459274

Re: Ask a simple question, get a simple answer

Quick Question: Is there a way to scale a model ingame ? local m = entity:getWorldRotation() local scale = 0.5 m.x = m.x * scale m.y = m.y * scale m.z = m.z * scale m.w = m.w * scale entity:setWorldRotation(m) If the entity has animations though, this wont work most of the time Does this work on it...
by ratman
Sat Jan 16, 2021 5:59 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3753
Views: 1459274

Re: Ask a simple question, get a simple answer

Is it at all possible to somehow get monsters to attack each other? In a puzzle I am working on the player uses buttons to control a monster (move, attack, turn) and use it to fight other monsters. (it will be an uggardian or something so that it uses ranged attacks.) The problem is that the other m...
by ratman
Tue Jan 12, 2021 3:13 am
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3753
Views: 1459274

Re: Ask a simple question, get a simple answer

Is there some sort of 'wait' function in Grimrock scripting so I don't have to use a bunch of timers and get confused? Example:

Code: Select all

function test()
print ("test")
wait 2
print ("test_2")
end
by ratman
Sat Jan 09, 2021 4:27 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3753
Views: 1459274

Re: Ask a simple question, get a simple answer

I don't know anything about modeling or animation, but on Nexus there is the Stairs and Elevator Demo that has some scripts that simulate the 'elevator' effect, and you could probably use it on your own model.