Search found 10 matches

by ukdouble1
Tue May 21, 2019 11:42 am
Forum: Custom Dungeons
Topic: [New Mod] Falagar - A Journey
Replies: 151
Views: 94159

Re: [New Mod] Falagar - A Journey

Could Archer wear heavy armor (with the benefit of themselves)? My archer (huldra) has 5 in armor, but when I put a steel helmet on him, his protection rate does not change. Why? Neither in the description of the class, nor in the description of the race I found no restrictions on the wearing of hea...
by ukdouble1
Fri May 17, 2019 4:49 pm
Forum: Custom Dungeons
Topic: [MOD] The Guardians
Replies: 160
Views: 86708

Re: [MOD] The Guardians

Zizzencs wrote:
Thu May 16, 2019 9:28 pm
I can't figure out the
SpoilerShow
"Blessing of the wood" + "Blessing of the wind"
puzzle. Could I please have a hint?
You have 2 notes and 2 altars.
by ukdouble1
Tue Apr 23, 2019 8:32 pm
Forum: Custom Dungeons
Topic: [MOD] The Guardians
Replies: 160
Views: 86708

Re: [MOD] The Guardians

smoke monsters invulnerable to physical damage
But you can first use fire gloves, and later - a fire hammer. As me.
by ukdouble1
Sun Jan 06, 2019 5:35 am
Forum: Custom Dungeons
Topic: [New Mod] Falagar - A Journey
Replies: 151
Views: 94159

Re: [New Mod] Falagar - A Journey

Big thx for big work. I created party just from new races and new classes only. Very interesting.
i have some little questions. Food hoarder skill works only, if food not in the contaners. When i put on my warrior the leather brigandine with 5 def, he get 9 def. Its ok?
by ukdouble1
Wed May 10, 2017 2:20 pm
Forum: Custom Dungeons
Topic: The Island
Replies: 20
Views: 17303

Re: The Island

Im stuck in the lost dungeon level 2 in the shadow water puzzle... found the underwater button but then what?
Same problem
by ukdouble1
Mon Jan 30, 2017 1:39 pm
Forum: Custom Dungeons
Topic: The Crack of Doom Version 1.01 is Live
Replies: 61
Views: 46237

Re: The Crack of Doom Version 1.01 is Live

On the third level (45 feet), I felt myself stupid. I cant solve anyone puzzle. I cant open "equipment" chest, cant lower the grate in front of the one-eyed monster and cant enter into the center of the crystal garden. Maybe, I dont understand how to use a pick-axe. Perhaps the solution is on anothe...
by ukdouble1
Sun Jan 22, 2017 6:49 pm
Forum: Custom Dungeons
Topic: [MOD] - Eye of the Atlantis - version 3j
Replies: 742
Views: 413860

Re: [MOD] - Eye of the Atlantis - version 3i

Big thx.
And one more question:
-In which case a party member (pal) strikes himself instead of foe (with "backslash" message)?
-There are 3 weapont skills: blint/mace, cutting/sword and slash/axe. Rapier deals piercing damage, as i know. It refers to any skills of these three?
by ukdouble1
Sun Jan 22, 2017 2:31 pm
Forum: Custom Dungeons
Topic: [MOD] - Eye of the Atlantis - version 3j
Replies: 742
Views: 413860

Re: [MOD] - Eye of the Atlantis - version 3i

I play 3f version, because it has russion translation. Plz, sorry, if i make a mistake in the items name because of the double translation. I have 2 trouble. 1. I can not pay ruby. If I put it on the table, no purchase is made (in any shop of the city). 2. Paladin`s Hammer of holy retaliation (maybe...
by ukdouble1
Sun Jan 15, 2017 10:50 am
Forum: Custom Dungeons
Topic: Isle of the Deranged - Revision 1.1
Replies: 422
Views: 260431

Re: Isle of the Deranged 2.1

Big thx.
That is the message "secret found" by placing healing potion in an alcove appeared because of interaction with them, and the action itself was wrong and been not provided?
by ukdouble1
Sun Jan 15, 2017 5:42 am
Forum: Custom Dungeons
Topic: Isle of the Deranged - Revision 1.1
Replies: 422
Views: 260431

Re: Isle of the Deranged 2.1

First, I apologize for the bad english. Very grateful to the author for his mod and a job on its support and development. In each of the first six locations I apparently missed the one-two secrets, but I'm going to solve them with the times. The only puzzle that I did not give rest for a couple of d...