Grimrock 2 Update 2.1.17

November 11, 2014|
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The second patch for Legend of Grimrock 2 is now out! The patch will update the game to version 2.1.17 and fixes several issues and also extends modding capabilities. Steam version: the game should automatically update soon. If the game does not update in a few hours, restarting the Steam client should help. Standalone version: Read More »

Grimrock 2 Update 2.1.13

October 22, 2014|
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We have just released a patch that updates Legend of Grimrock 2 to version 2.1.13. The patch fixes multiple issues, including some crash bugs, so it’s recommended that everybody updates to the latest version. Steam version: the game should automatically update soon. If the game does not update in a few hours, restarting the Steam Read More »

Character classes and races revealed

October 13, 2014|
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Only two days left before Legend of Grimrock 2 lauches, so we figured it would be a great time to reveal the various character creation options now, so that you can start planning for your ultimate adventuring party. The first thing to choose is your race. The races are:

Grimrock 2 Compatibility Test

October 9, 2014|
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Do you want to help us test the compatibility of Grimrock 2 on your computer? Great! Here’s a Torrent link to the Grimrock2 Compatibility Test Installer (50 MB) that will fire up the Grimrock 2 engine and display a 3D scene while the new Grimrock 2 main menu music plays in the background. We don’t Read More »

Grimrock 2 Music Production

August 5, 2014|
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We are getting nearer to the finish line and one of the remaining things on our todo list for Grimrock 2 is music production. Like in Grimrock 1, in-game audio will only consists of ambient sounds and sound effects. This is a deliberate design choice and we think it really helps immerse you as the Read More »

Performance Optimizations

March 7, 2014|
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Normally the last few weeks of development before launch are really stressful because everything has to come together in a nice clean package. Usually this means frantically trying to fix the remaining bugs, making sure the game runs great on all supported hardware while at the same time polishing the game. The last weeks are Read More »

New screenshots and a list of features!

January 27, 2014|
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Information about Grimrock 2 has been a little scarce lately so it’s about time we unravel some of the mysteries. Let’s get going! The events of Legend of Grimrock 2 will happen on the Isle of Nex, a secluded island faraway from civilization. An island is a perfect place to setup an unforgettable dungeon crawling Read More »

Skill System Explained

October 17, 2013|
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As promised some time ago, in this post we’ll talk about the new skill system designed for Legend of Grimrock 2 and how it will improve the game. Goals of the new skill system When we started throwing around ideas about the new skill system, a few things came up often in the discussions. Firstly, Read More »

New GUI

September 12, 2013|
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This week I’ll talk about the creation of the gui for Legend of Grimrock 2. Let’s get rolling! From the past experience with graphical user interfaces (GUI) we know that creating a gui that not only looks great but is also effortless and intuitive to use is hard work. For LoG1 we did many, many Read More »

Weapons of Grimrock 2

August 5, 2013|
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Back from the holidays and already busy at work, it is time for another development update! In this update I’ll talk about changes to the item system that ended up having a pretty big effect on the combat mechanics as well. Did I get your attention? Read on! Let’s take a look at a familiar Read More »