Scrapped Game Designs

March 21, 2013|

During the past weeks we have been brainstorming and prototyping ideas for LoG2. During this process it is important to keep an open mind to have the creative fluids flowing, so we have tried to not restrict ourselves too much. Many game designs were tried and at least three different storylines were written before nailing Read More »

Forest Ogre

March 6, 2013|

New game needs new monsters. We already have a bunch of new deadly monsters roaming in the dungeons, but in this post we’re going to take a quick look to our old friend: The Ogre! Ogre went through a radical makeover and it was modeled and textured almost from scratch. To reflect the new tricks Read More »