Refactoring The Object System

February 26, 2013|
18 Comments

Welcome to the first development update of Grimrock 2! In this post I’m going to talk about a big internal change under the hood of the engine. The discussion should be especially interesting to modders. A small disclaimer before we get started: many things that we talk about in these updates are work in progress, Read More »

About The New Project

February 21, 2013|
457 Comments

Up until now information and news about our new project have been quite scarce and we apologize for that. The reason for the silence is that we have been uncertain what the new project actually is. Making the ports to other platforms and updating Legend of Grimrock on multiple platforms has taken a lot of Read More »

Legend of Grimrock Update 1.3.7

February 13, 2013|
8 Comments

We have just updated Legend of Grimrock to version 1.3.7. The update fixes a few compatibility issues in Windows and Mac versions. The update is now live in Steam and should update automatically soon for all Steam users. If you have the standalone version of the game for Windows, you can download a patch that Read More »

Finnish Game of the Year!

February 8, 2013|
6 Comments

Yay!! Legend of Grimrock is now officially the best finnish game of the year 2012. Knowing the quality of finnish games and the talent of people working in the finnish game industry, we were very surprised, happy and humbled at the same time when we won the award in the annual Finnish Game Awards ceremony Read More »

Everything is scriptable

February 1, 2013|
9 Comments

We are now ramping up development of the yet unannounced “new Grimrock project” and we thought we could share some tidbits of development goodness to you. This week I’m going to talk a little about the changes under the hood of the engine.