Release Candidate 1!March 9, 2012|
Gather around everyone and listen to another wonderful tale of “things that have happened during the past week or so”.
Well, the game is almost done. And amazingly, it’s still pretty entertaining even for me to wander in the hallways and fight some monsters and solve puzzles even though by this point I should already be seriously overdosed by the game. And some of our friends who have been testing the game have already played the game through twice or more! Needless to say, all of this seems very promising to us and we hope the game will find its audience when it is released in April.
Oh, and what was it specifically that I meant by the game being “almost done”? Well, we’re no longer in beta, baby! On wednesday, we built the RC1, or release candidate 1, version of the game. This means that we “freeze” the development of the game (by stopping adding new features, basically) and start concentrating entirely on getting the game as stable as possible for the release. If something pops up that absolutely needs to be added to the game, it’s quite possible that we’ll have to wait until we do an update. Among the last things we improved on the game were: additional polishing of some of the GUI elements, save/load game dialog overhaul, some improved monster animations and miscellaneous level tweaks. I know the list of changes doesn’t look that impressive or sexy at this point but we needed to move carefully so we wouldn’t introduce any new bugs.
Since we start to slow down little by little with the actual development of the game itself, we start to work more on all the other things that just need to be done for the release. A lot of it is related to marketing and I’m sure that no one is surprised to hear that me and Juho have been spending some quality time with Fraps video capture software lately.
Also, yesterday we migrated our web servers to a new platform (thanks for helping us out, Jani!) and now we are much better equipped for high amounts of traffic. Oh yeah, we mentioned this already last week, but we have a forum now. It’s a much better place for proper discussions than the comments section of the blog which can be pretty difficult to follow so if you’ve got questions of the game or just want to talk about old school RPGs or H.P. Lovecraft for example, register! News will still of course be posted here on the blog and we’ll do our best to follow the comments and posts on both places.
So that’s it for this week’s dose of information! Have a nice weekend everyone.